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Cloud and network systems
Infrastructure, service hosting, and the small operational details that keep a site or server useful after launch.
Carmine Iacona · Orlando, Florida
Information Technology student at UCF focused on cloud infrastructure, network engineering, automation, and the operational details that keep systems useful.
Practice 01Self-hosted services, network systems, and repeatable troubleshooting.
UCF
Information Technology
Primary lane
Cloud + networking
Working method
Build · test · document
Capabilities · 01
The tools are only useful when they produce clear, repeatable outcomes.
Python, C++, C, Java
Windows 11 Admin, PowerShell
Godot 4, Unreal Engine 5
GPU undervolting and tuning
Practice · 02
Problems with enough complexity to require care—and enough practical value to justify it.
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Infrastructure, service hosting, and the small operational details that keep a site or server useful after launch.
02 / 03
Native Windows 11 administration, PowerShell workflows, and practical system cleanup before reaching for heavier tools.
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Rendering, compilation, and environment issues across Unreal Engine and Godot projects.
Selected work · 03
Technical work, course artifacts, and the notes that make each project understandable.
Diagnosed compile and environment problems, then translated the fix into practical project logic and repeatable notes.
02A public-facing archive for services, catalog entries, and experiments that benefit from being kept outside a resume.
03A prepared space for the research paper, reflections, drafts, screenshots, and writing activity evidence.
Working note · 04
Start with the system in front of me. Understand the failure. Leave behind a fix someone can repeat.